The Visualization Pipeline has been designed to optimize the output for all visualization workflows, supporting CAVEs and Powerwalls, but also supporting photorealistic rendering (such as Alias, VRED and 3DExcite), existing lightweight viewing technologies (such as JT, Creo View and 3D XML), and preparing 3D data for use within XR based technologies (powered by Unity and Unreal Engine).
For businesses to extract the most value from their digital assets, data must be made available to all, irrespective of their toolset of choice.
The Visualization Pipeline can automatically process data in the background, or on-demand with ‘save as’ and ‘drag and drop’ functionality, removing the need for dedicated data processing teams.
Configurations can be automatically invoked when 3D CAD data is read to ensure the best quality and performance. If required, the Visualization Pipeline will run multiple configurations against a single input file to ensure each consumption device has the optimum data for the best result.
The Visualization Pipeline processes the 3D model data, the supporting meta-data, animation/motion data, and any captures/views from within the CAD or PLM data flow.
The Next Frontier of Collaboration
The Visualization Pipeline seamlessly integrates with the Theorem XR suite, enabling engineers to get closer to their creations in a full-sized, spatially relevant set of task-orientated XR experiences. Theorem XR also hails the beginning of the next frontier of collaboration by bringing together globally distributed teams in a manner that has not been possible until now…